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i like the cadence of the sword swings, and how you can pause mid combo and the sprite will stay in the "ready" pose for that part of the combat.  feels good, nice!

i like the sprite we play as :) maybe you could add jumping or different weapons/ charater customization?

Feels quite good, though perhaps some impact sound when hitting different enemies depending on them, but I bet you've already thought of that.  Everything visually seems to fit together well and combat feels impactful enough without the sfx.

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Thank you for the insights